info_particle_system in the wrong place
Quote from Dafflewoctor on November 11, 2013, 10:22 amI'm having another very strange problem. I have the info_particle_system broken_tube_blow coming out of a vacuum tube. There are no control points set. But when I play the map, the info_particle_system appears at a completely wrong angle, and about 128 units from where I actually placed it. I've had this problem before but I didn't really need those particle systems, now I really need it.
I'm having another very strange problem. I have the info_particle_system broken_tube_blow coming out of a vacuum tube. There are no control points set. But when I play the map, the info_particle_system appears at a completely wrong angle, and about 128 units from where I actually placed it. I've had this problem before but I didn't really need those particle systems, now I really need it.

Quote from ChickenMobile on November 12, 2013, 1:36 amGood chances that this particle system was created in partnership with a model, therefore it may be defaulted to be in a different position.
All I can say is do some tests.
Good chances that this particle system was created in partnership with a model, therefore it may be defaulted to be in a different position.
All I can say is do some tests.

Quote from Gemarakup on November 12, 2013, 6:27 amDid you create it with the entity tool or did you copy and paste an existing entity? That causes problems.
Did you create it with the entity tool or did you copy and paste an existing entity? That causes problems.
Quote from Dafflewoctor on November 12, 2013, 4:47 pmyishbarr wrote:Did you create it with the entity tool or did you copy and paste an existing entity? That causes problems.Hmm, no, I have the entity made from scratch.
Quote:Good chances that this particle system was created in partnership with a model, therefore it may be defaulted to be in a different position.All I can say is do some tests.
I have also had this problem with the blob_curve particle systems in the past, and I tried checking the tutorial for a diversity vent- it didn't specify any locating problems with the specific particle system. But I will do some tests, so that is a good start.
Thank you for replying both of you.
Hmm, no, I have the entity made from scratch.
All I can say is do some tests.
I have also had this problem with the blob_curve particle systems in the past, and I tried checking the tutorial for a diversity vent- it didn't specify any locating problems with the specific particle system. But I will do some tests, so that is a good start.
Thank you for replying both of you.
Quote from Dafflewoctor on November 12, 2013, 10:20 pmWell, Chicken, apparently you're right. For some reason it's the broken_tube_blow particle system in particular; the broken_tube_suck works, and while I would rather have it being blow because the player comes out of the tube, it will substitute.
Well, Chicken, apparently you're right. For some reason it's the broken_tube_blow particle system in particular; the broken_tube_suck works, and while I would rather have it being blow because the player comes out of the tube, it will substitute.
Quote from User on January 15, 2014, 10:08 amAlso when this thread is older, i have the same problem.
The particle always shows up ingame at 0 0 0 (Center).
Anyone know how to fix that? :S
Also when this thread is older, i have the same problem.
The particle always shows up ingame at 0 0 0 (Center).
Anyone know how to fix that? :S