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info_paint_sprayer

Any map I made and compiled with an info_paint_sprayer in it, closes the game when I try to load it. There is no errors in the compile log. But when I go to map properties, there is no option called Paint in Map, it used to be there, now it is gone.

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MLIA
Thanks in advance :thumbup:

Verify your game files, something is wrong with the FGD and probably some other files as well.

Falsi sumus crusto!

I have verified the portal 2 files many times recently, while this was happening, and I just verified the files for p2 authoring tools, the option is still gone

This... sentence... is... false.... dontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutit
MLIA
Thanks in advance :thumbup:

bump

Does anyone know a solution?

This... sentence... is... false.... dontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutit
MLIA
Thanks in advance :thumbup:

Maybe just reinstall portal 2 authoring tools.

When life gives you lemons, make apple juice and have everyone wonder how you did it.
Musical website Moddb

Just turn off SmartEdit, add a keyvalue with the name "paintinmap" and set it to "1", add a keyvalue with the name "maxblobcount" and set that to "250".

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]

Thank you, at first I did think about that, but then I told myself it wouldn't work... But it does work! Thank you!

This... sentence... is... false.... dontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutit
MLIA
Thanks in advance :thumbup:

But it's still strange that you don't have a smart keyvalue.