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Importing and sharing custom sounds/textures and what not

Been looking all over for a proper answer to this, I know how to get a custom sound in your map but the issue is having other people download the map but not hearing the custom sounds. I have them packed in specific folders using pakrat but is there something else needed doing to get portal 2 to play the sound?, I have not found a clear tutorial on how to at all and I've been looking

Assuming you are talking about a map uploaded to the workshop and also assuming you have packed the sound file correctly, I guess that what you're missing is to update (snd_updateaudiocache) / rebuild (snd_rebuildaudiocache) the audio cache. This can be automated by doing the following:

1. Go to your Portal2/portal2/cfg folder
2. Create an autoexec.cfg (plain) text file if there isn't any
3. Add snd_updateaudiocache in

You should pack this autoexec.cfg file though too, and maybe fu*** other ppl's same file...

Also, here there's a good tutorial on the topic. :thumbup:

About textures, to simply pakrat them should do.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

You shouldn't need to update the sound cache if you pack them in the .bsp.

I gave a packed map with a custom sound to my other computer to test and it worked.

?????????????????????????????TWP Releases | My Workshop

no what josepezdj worked perfect, packed that cfg file in the .bsp with pakrat and all my sounds worked perfect and yes I already had the sounds packed in the right file destination in pakrat at the start just Portal 2 refused to update the sound cache with the map. I mean I had it working fine for me to begin with when I had the sounds in the Portal 2 directory which I added manually but I wanted to share it on workshop and have other people hear it to. But now its all done I'm a try and figure how to add a custom video to the monitor's and what not, I know its possible as I've seen it done before