Quote from
Fracture on February 9, 2013, 4:23 pm
sooooooooo after putting in a skybox The map thinks there is a leak WHERE THERE IS CLEARLY NOT!!!!
This has happened many times before when hollowing out a polygon. Not always does this happen. But when it does It drives me insane!!
sooooooooo after putting in a skybox The map thinks there is a leak WHERE THERE IS CLEARLY NOT!!!!
This has happened many times before when hollowing out a polygon. Not always does this happen. But when it does It drives me insane!!
Just when I think I understand the system, it changes on me.
Quote from
Fracture on February 10, 2013, 3:09 am
actually without the skybox cube, all brushes turned invisible. and the models were the only seen visible
After turning the exterior brush from a nodraw, it worked. Don't know why because i had a nodraw brush surrounding a skybox before and it worked just fine
actually without the skybox cube, all brushes turned invisible. and the models were the only seen visible
After turning the exterior brush from a nodraw, it worked. Don't know why because i had a nodraw brush surrounding a skybox before and it worked just fine
Just when I think I understand the system, it changes on me.
Quote from
greykarel on February 10, 2013, 5:18 am
I can't say anything about the leak without .vmf. But this issue with missing brushes must be caused by parametre $ignorez 1 in your skybox material. Delete that line in all six .vmt files of your skybox.
I can't say anything about the leak without .vmf. But this issue with missing brushes must be caused by parametre $ignorez 1 in your skybox material. Delete that line in all six .vmt files of your skybox.
God bless the quick save's inventor...(Portal: Prelude)