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How to view compile error messages?

When I compile with F9 than it gives me that brief console window that displays error messages, but I can't acually see them before they go away, making the debugging process impossible. I'm using the Portal 2 Authoring Tools Beta (Not Source SDK) with Hammer World editor. I think that's how most people do it?

Anyways how do I do this?

Thanks,
-Nighthawk0973

load pointfile under map menu. You can also check "wait for keypress" on the compile dialog.

"Wait for keypress" as Marlovious said is what you want. It's a checkbox in the compile window, and you need to make sure it's checked. It will keep the compile window open after finishing.

There is no "N" in "Turret."

Yo can also look at the compile log that is automatically generated when the map is compiled.

First guy tells the second guy, "My head hurts!" The second guy replied, "Stop thinking so much!" Then the first guy says, "I think that what caused my problem in the first place!" The second guy says, "Then stop banging you head against the wall!"

ImageImageVDC User Page

I had a similar error, where the map didn't actually compile and came up with an error with the console executable (which appeared on the screen for about 5 miliseconds).

Do you have COMODO internet security by the way?

?????????????????????????????TWP Releases | My Workshop

Ok here is my error messages:

*** leaked ***
Entity trigger_portal_cleanser (625.84, -822.54, 273.00) leaked!

what's this mean? How do I fix it? I really had high hopes about this map...

http://developer.valvesoftware.com/wiki/Leak

There is no "N" in "Turret."
Marlovious wrote:
load pointfile under map menu. You can also check "wait for keypress" on the compile dialog.

The pointfile will point to where you have the leak.

loadpointfile never works.

Also, thanks for the leaks link I've been looking for that.