Quote from
raulness on May 19, 2011, 4:40 pm
More specifically, go to Flags within the ambient_generic properties and check "Play Everywhere". You can trigger it using a trigger brush so that when the player walks through it, the song starts to play.
More specifically, go to Flags within the ambient_generic properties and check "Play Everywhere". You can trigger it using a trigger brush so that when the player walks through it, the song starts to play.