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How to trigger a sound that is NON-DIRECTIONAL?

How can I do that? Like the music in Sp you could hear left-right-stereo without any information of the sound-source?s position.
Thanks!

ambient_generic is your solution!

For more information:
http://developer.valvesoftware.com/wiki/Ambient_generic :D

Hope that helped :)

More specifically, go to Flags within the ambient_generic properties and check "Play Everywhere". You can trigger it using a trigger brush so that when the player walks through it, the song starts to play.