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How to get Gels to produce?

Hey, I'm just wondering how to get Gel / Paint Droppers to create the paint?
I'm using the instance "instances/gameplay/paint_dropper_bounce.vmf" as a func_instance.. but it doesn't have any triggers to trigger it to do anything.
How do I trigger it to drop paint?

Thanks

uuk wrote:
Hey, I'm just wondering how to get Gel / Paint Droppers to create the paint?
I'm using the instance "instances/gameplay/paint_dropper_bounce.vmf" as a func_instance.. but it doesn't have any triggers to trigger it to do anything.
How do I trigger it to drop paint?

Thanks

I exely didn't use a instance for my paint dropper, I just made them myself,
but with your instance you can follow this I geuss?
http://developer.valvesoftware.com/wiki/Gel_(Portal_2)
And to create it yourself,search youtube for Portal 2 Hammer Tutorials - Gels.

uuk wrote:
Hey, I'm just wondering how to get Gel / Paint Droppers to create the paint?
I'm using the instance "instances/gameplay/paint_dropper_bounce.vmf" as a func_instance.. but it doesn't have any triggers to trigger it to do anything.
How do I trigger it to drop paint?

Thanks

You're probably going to need to modify your "instances/gameplay/paint_dropper_bounce.vmf", and change the info paint sprayer's StartEnabled property.

You might just need to enable paint withing your map properties at Map -> Map Properties and set "allow paint in map" to yes.

But, I have to agree with rage on this, it's easy enough to just make your own instead of using an instance.