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How does func_tank work?

I'm trying to make a prop_dynamic face the player using a func_tank but I have no idea how to make the func_tank aim towards the player.

Just fire the output SetTargetEntityName > !player

And if you want it "Active" from the beginning check the "Active" flag.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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josepezdj wrote:
Just fire the output SetTargetEntityName > !player

And if you want it "Active" from the beginning check the "Active" flag.

Thank you so much! :thumbup:
I actually completely skipped the SetTargetEntityName output because I didn't know you could set the output as !player and thought that it was only made to aim for other entities.