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Host_EndGame: Map coordinate extents are too large -Solved-

I edited my map in several places, compiled it, typed in the console "map <mymap>" the loading screen was there for one second and then this showed up in the console:

Code: Select all
] map 04Water
maxplayers set to 1
---- Host_NewGame ----
Network: IP 192.168.2.108, mode SP, dedicated No, ports 0 SV / 0 CL
Opened Steam Socket NS_SERVER ( socket 3588 )
Opened Steam Socket NS_CLIENT ( socket 3156 )
Network: IP 192.168.2.108, mode MP, dedicated No, ports 27015 SV / 27005 CL
Host_EndGame: Map coordinate extents are too large!!
Check for errors!

But my map isn`t big at all, rather relative small.
And I returned to the main menu after that. What the hell does that mean? Can`t find it in the wiki or here in the forums.

The Aperture Alpha
A map pack coming soon. - click for more information
Image

Problem solved. Restarted Hammer and it found a not solid object, which was removed. Don`t know what that was, but it`s working again now.

The Aperture Alpha
A map pack coming soon. - click for more information
Image

This can happen when you edit a brush using the vertex tool or by carving out weird shapes using the carve tool. Avoid using these tools unless you really now what you're doing. I made the mistake of using the vertex tool a lot and I ended up with a similar error but I wasn't fortunate enough to be able to recover my map in my case. Use clipping tool to avoid this in the future.