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Help With Excursion Funnel

So in my map there and excursion funnel on the floor, pointed up. It starts off, so you are able to walk on it except that you fall right through. so I put a player clip so you could stand on it. then I noticed that the cube you need is able to fall through, so I put a normal clip there and it still falls. anything I can do? (sorry if this is a really noob question)

I think you need a trigger textured func_vphysics_clip instead of the normal clip.

Thanks that worked.