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Hammer editor: trigger with external object

Hi
I use hammer editor to create a simple map. I know how I can use the trigger: when player touch the "zone" I can start animation/action to other object. But, how I can start animation/action when this trigger is touched from another object (cube or other physic object for example)?

Thanks and excuse me for my poor english :notworthy:

In the trigger flags should be the option to react to "physics objects". If it can be any physics object then that's all you need. If it should react only to a certain cube for example, you need to use a filter for the trigger. :thumbup:

Perfect, it works fine! THANK YOU zivi7! :)