Please or Register to create posts and topics.

Global Ents Fog and info_particle_system glitches

I've been working on a cube dropper that also drops confetti as part of an easter egg for an upcoming map. 'Party Mode' is activated by a trigger_once, and the party mode relay enables a trigger_multiple that fires outputs to the confetti info_particle_system and an ambient_generic when touched by a cube.

This system has worked so far, and when the first cube drops with party mode activated, the confetti and ambient_generic are both triggered.Unfortunately, my problem is that the info_particle_system only works the first time. Successive drops only trigger the ambient_generic. A test .vmf and the instance are attached (the modern button drops the cube and the vintage button activates party mode).
Does anybody know what's going on here?

My other issue is with the global_ents 'Underground' environment. I've edited the global_ents to include a logic_auto, so on map spawn it triggers itself to activate the 'underground' environment. When I launch the map, the fog is a relatively thick, dark color. If I open console, and use 'ent_fire' to trigger the 'underground' environment, the fog changes to the intended thin, grey-ish kind of color. I don't suppose anyone else has this problem/knows what to do? I'm thinking simply editing the global_ents fog color will do the trick, but if anyone has something else, that'd be appreciated.

ImageImage

Hey, mate!

- For the info_particle_system, the key is to Stop it before firing the output "Start" again. This way the particles "recharge".

- For the global_ents, why don't you just fire an output from an external logic_auto to the instance itself selecting from the drop-down menu options that it must be offering you? I think there must be something like:

instance:environment_underground

So use an output like so:

OnMapSpawn > Global_ents > instance:environment_underground > Trigger

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Huh, that fixed the particle. I had a feeling that stopping it was required before you could start it again.

And also, the global_ents thing worked too. I'm surprised that internally triggering it gave me the wrong environment (it was 'mines'). Maybe there's a conflicting output somewhere that I haven't checked...either way, thank you! :thumbup:

ImageImage
srs bsnss wrote:
Huh, that fixed the particle. I had a feeling that stopping it was required before you could start it again.

And also, the global_ents thing worked too. I'm surprised that internally triggering it gave me the wrong environment (it was 'mines'). Maybe there's a conflicting output somewhere that I haven't checked...either way, thank you! :thumbup:

Maybe you forgot the tonemaps and other things in the internal trigger.