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Gel flings

Hello everyone !
I'm doig a little map and I'd like to know
How I can do the fling for a gel ?
I know there is a way for players an objects with a trigger_catapult
But can we , with this way, make some gel flinging ?
or do we have to set the angle of the plateform, try, correct it, try again ......
Or is there an other way ?
Thanks

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http://portal.biringa.com/images/d/d4/Announcer_prehub18.wav

I don't think so. I think you will have to solve it yourself. But you don't really have to do brute force, just use the equations for projectiles.

thanks

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http://portal.biringa.com/images/d/d4/Announcer_prehub18.wav

If it fits in your map, you could use prop_paint_bomb as well, as it reacts to the trigger_catapult.

Workshop
First Transcendental Building Course: 02 03 (WIP)
(01 needs some rethinking, playable though)

I don't but i use info_paint_srayer
Or a func instance which includes the item dropper the sprayer(don't know which one) and which is very high
Could it works ??

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http://portal.biringa.com/images/d/d4/Announcer_prehub18.wav