Please or Register to create posts and topics.

Func_tracktrain in Portal 2

I'm trying to create a scene after a long drop where the player tucks and rolls. My first thought was to have a point_viewcontrol follow a func_tracktrain but couldn't find a func_tracktrain in the entity list. Was it removed from the Portal 2 Authoring Tools?

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

This entity is brush based. It must be created from a brush.

http://developer.valvesoftware.com/wiki/Func_tracktrain

First guy tells the second guy, "My head hurts!" The second guy replied, "Stop thinking so much!" Then the first guy says, "I think that what caused my problem in the first place!" The second guy says, "Then stop banging you head against the wall!"

ImageImageVDC User Page

use path_track and put it to path_corner, i never used it but its the same than tracktrain, if not works you can make a invisible brush and parent the camera to the brush (the brush needs to be tracktrain)

Thanks for the help! I'll see if I can get either of those working today.

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]