Quote from
Tmast98 on July 9, 2013, 7:47 pm
Is there any way to make func_preciptation work correctly around portals? When you place two portals on the map and look at them, the snow falling changes to look like wireframe, spreading all over the screen.
EDIT: Problem is actually not solve-able I found out, the func_precipitation is not fully supported with portals.
Is there any way to make func_preciptation work correctly around portals? When you place two portals on the map and look at them, the snow falling changes to look like wireframe, spreading all over the screen.
EDIT: Problem is actually not solve-able I found out, the func_precipitation is not fully supported with portals.