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Func_Movelinear Friction?

Hey another question,

The Func_Rotate has a Friction, very useful but does anyone know how i could a Friction work with a Func_movelinear? Or is there another way to stop a movelinear smoothly?

You need a logic_timer and a math_counter.
The math_counter has OutValue movelinear SetSpeed. That logic_timer reduces the speed by subtracting X from that math_counter.

Thanks Skotty,

Spoiler
German

Also soll ich bei "OutValue->movelinear->SetSpeed" das Parameterfeld leer lassen?
Wird die Geschwindigkeit vom movelinear also einfach von dem Math_counter ersetzt?

Ja. Leeres Parameterfeld hei?t bei einigen Entities ihren aktuellen Wert zu ?bertragen. Bestes Beispiel ist ein math_counter.

Achso, danke ^^