Firing Bombs, Aerial Faith Plates, Pneumatic Diversity Vents
Quote from Katloverr on March 1, 2014, 12:02 amI'm looking to create a boss-battle style map where bombs drop out of a pneumatic diversity vent and are launched on an aerial faith plate straight towards you. I would also like to use pneumatic diversity vents as a testing element in the levels leading up to the fight. how would I go about accomplishing this?
(as before, I am a n00b incapable of doing much at all, so things will need to be explained VERY. SLOWLY. and in much detail.)
I'm looking to create a boss-battle style map where bombs drop out of a pneumatic diversity vent and are launched on an aerial faith plate straight towards you. I would also like to use pneumatic diversity vents as a testing element in the levels leading up to the fight. how would I go about accomplishing this?
(as before, I am a n00b incapable of doing much at all, so things will need to be explained VERY. SLOWLY. and in much detail. )
Quote from CamBen on March 1, 2014, 4:14 amSounds like you played 12 angry tests...
Sounds like you played 12 angry tests...
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Quote from iWork925 on March 1, 2014, 9:36 amCamBen wrote:Sounds like you played 12 angry tests...
Katloverr wrote:I am a n00b incapable of doing much at all, so things will need to be explained VERY. SLOWLY. and in much detail.You should probably learn the basics of hammer before doing something sorta complex like that. I highly doubt someone is going to take the time to explain how to do this 'in much detail'. Even if they did, I have no idea how they'd do it 'slowly'...
You should probably learn the basics of hammer before doing something sorta complex like that. I highly doubt someone is going to take the time to explain how to do this 'in much detail'. Even if they did, I have no idea how they'd do it 'slowly'...

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Quote from Katloverr on March 1, 2014, 9:56 amI am practicing...
I'm much better than I was before, when I couldn't even figure out how to work the block tool. most of the tutorials I've found have mostly been
about crap that they assume you know, which I don't, but I've managed to figure out this much. I've found some good tutorials now, so I'm making big jumps. I was also sort of kidding about the in much detail part. I can look up stuff I don't understand
[Edit] yes, I played 12 Angry test xD but I'm trying to make something quite different.
I am practicing... I'm much better than I was before, when I couldn't even figure out how to work the block tool. most of the tutorials I've found have mostly been
about crap that they assume you know, which I don't, but I've managed to figure out this much. I've found some good tutorials now, so I'm making big jumps. I was also sort of kidding about the in much detail part. I can look up stuff I don't understand
[Edit] yes, I played 12 Angry test xD but I'm trying to make something quite different.
Quote from srs bsnss on March 1, 2014, 10:28 amIn summary, you'd use a point_template to spawn the bombs, and a trigger catapult for the faith plate. Not sure how to get it to follow a player, maybe a func_tank? I'm not sure how CaretCaret did it.
In summary, you'd use a point_template to spawn the bombs, and a trigger catapult for the faith plate. Not sure how to get it to follow a player, maybe a func_tank? I'm not sure how CaretCaret did it.
Quote from Katloverr on March 1, 2014, 10:39 amsrs bsnss wrote:In summary, you'd use a point_template to spawn the bombs, and a trigger catapult for the faith plate. Not sure how to get it to follow a player, maybe a func_tank? I'm not sure how CaretCaret did it.oh, so hitting the faith plate wouldn't make the bomb explode? I was looking on another post about how to make bombs, and there is actually a point_futbol_shooter entity that has an output that drops a bomb. I wasn't certain if the bomb would explode on contact with the faith plate so maybe I'd have to mess with the bomb's settings to do so. thank you
oh, so hitting the faith plate wouldn't make the bomb explode? I was looking on another post about how to make bombs, and there is actually a point_futbol_shooter entity that has an output that drops a bomb. I wasn't certain if the bomb would explode on contact with the faith plate so maybe I'd have to mess with the bomb's settings to do so. thank you
Quote from srs bsnss on March 1, 2014, 11:18 amWell, it might. But if it hits the trigger_catapult (which usually sits above the faith plate) first, then it won't explode. Gel blobs do the same thing (which is an interesting puzzle concept to use).
Well, it might. But if it hits the trigger_catapult (which usually sits above the faith plate) first, then it won't explode. Gel blobs do the same thing (which is an interesting puzzle concept to use).
Quote from Katloverr on March 1, 2014, 11:23 amsrs bsnss wrote:Well, it might. But if it hits the trigger_catapult (which usually sits above the faith plate) first, then it won't explode. Gel blobs do the same thing (which is an interesting puzzle concept to use).oooooh... now I have a map idea xD
oooooh... now I have a map idea xD
Quote from iWork925 on March 1, 2014, 11:38 amKatloverr wrote:srs bsnss wrote:Well, it might. But if it hits the trigger_catapult (which usually sits above the faith plate) first, then it won't explode. Gel blobs do the same thing (which is an interesting puzzle concept to use).oooooh... now I have a map idea xD
????????
oooooh... now I have a map idea xD
????????

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