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Faith plate wont change skin [Solved]

I am trying to make my first map, and i have an idea so that 1 faith plate starts disabled and i want that light in the faith plate to be orange but its always blue, i changed the skin in object properties to "2" and i even tried to make a logic_auto to set the skin to 2 on map spawn but nothing works so if anyone has an idea i would be so happy if you helped me.

Nevermind, the orange skin is "1" not "2", hehe stupid me...

Yes, array indicies in most programming languages (or the C based ones, at least) start at 0, not 1. So the blue skin is 0, and the orange skin is one. Anything higher than that will just return the default skin.