Faith plate wont change skin [Solved]
Quote from renchi811 on May 23, 2011, 11:32 amI am trying to make my first map, and i have an idea so that 1 faith plate starts disabled and i want that light in the faith plate to be orange but its always blue, i changed the skin in object properties to "2" and i even tried to make a logic_auto to set the skin to 2 on map spawn but nothing works so if anyone has an idea i would be so happy if you helped me.
I am trying to make my first map, and i have an idea so that 1 faith plate starts disabled and i want that light in the faith plate to be orange but its always blue, i changed the skin in object properties to "2" and i even tried to make a logic_auto to set the skin to 2 on map spawn but nothing works so if anyone has an idea i would be so happy if you helped me.
Quote from Nacimota on May 23, 2011, 1:03 pmYes, array indicies in most programming languages (or the C based ones, at least) start at 0, not 1. So the blue skin is 0, and the orange skin is one. Anything higher than that will just return the default skin.
Yes, array indicies in most programming languages (or the C based ones, at least) start at 0, not 1. So the blue skin is 0, and the orange skin is one. Anything higher than that will just return the default skin.
