FACTORY DEFAULTS EVERYWHERE
Quote from Fracture on May 5, 2013, 12:27 amOkay, long story short; My computer died. Some things were backed up on external flash drives, others however were lost for eternity. Bought a new computer, been jacking it up with software for days.
To the Point; I got a few issues that plague me currently. The keyboard controls for hammer have been changed to what i guess was their defaults. I have no idea how the hell I changed them in the first place. I need someone to tell me how to get my quick-key functions back like shift+left=copypasta
Second problem. Lost a ton of custom content. If I can't figure out where I got it before in the next hour, I'm coming back asking you guys for that too.
Okay, long story short; My computer died. Some things were backed up on external flash drives, others however were lost for eternity. Bought a new computer, been jacking it up with software for days.
To the Point; I got a few issues that plague me currently. The keyboard controls for hammer have been changed to what i guess was their defaults. I have no idea how the hell I changed them in the first place. I need someone to tell me how to get my quick-key functions back like shift+left=copypasta
Second problem. Lost a ton of custom content. If I can't figure out where I got it before in the next hour, I'm coming back asking you guys for that too.
Quote from Burnout6010 on May 5, 2013, 3:41 amIs there even a way to change the keyboard controls ?
I just checked my computer's registry, I doubt you can do anything from there.
I didn't find anything in my Steam folders too :/
Is there even a way to change the keyboard controls ?
I just checked my computer's registry, I doubt you can do anything from there.
I didn't find anything in my Steam folders too :/
Quote from Idolon on May 5, 2013, 8:38 amCheck Tools > Options. It should contain a whole bunch of settings like draw distances, using arrow keys to nudge things, dot grids, etc.
Check Tools > Options. It should contain a whole bunch of settings like draw distances, using arrow keys to nudge things, dot grids, etc.
Quote from Fracture on May 5, 2013, 1:44 pmFound it, thanks
also managed to find just about everything for custom content too, except fully functional moving water textures for func_water_analog. I had this one texture but it was totally unrealistic. Any suggestions on that?
Found it, thanks
also managed to find just about everything for custom content too, except fully functional moving water textures for func_water_analog. I had this one texture but it was totally unrealistic. Any suggestions on that?
Quote from FelixGriffin on May 5, 2013, 3:49 pmThe hazard_liquid from Portal doesn't use real-time reflection so it can be used for that. I think there's also a clean texture in the Source SDK base.
The hazard_liquid from Portal doesn't use real-time reflection so it can be used for that. I think there's also a clean texture in the Source SDK base.
Quote from BlackWolfe on May 8, 2013, 3:03 amFracture wrote:please? (oops, doublepost. meant to click edit)You can merge doubleposts easily enough. Edit the first post, paste the contents of the second post in, then edit the second post and checkmark the "DELETE" box at the top of the edit page.
You can merge doubleposts easily enough. Edit the first post, paste the contents of the second post in, then edit the second post and checkmark the "DELETE" box at the top of the edit page.
Quote from FelixGriffin on May 8, 2013, 8:30 amUm...sure, but it's just in your Portal GCF file.
Um...sure, but it's just in your Portal GCF file.
Quote from Fracture on May 8, 2013, 12:41 pmi know nothing of these GCF files.
I realise now i only have authoring tools and not the sdk
i know nothing of these GCF files.
I realise now i only have authoring tools and not the sdk