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Excursion Funnel Music

How do you get the music (music.sp_a4_jump_polarity_tbin) to play while you are inside an excursion funnel? I can get it to play using triggers and an ambient generic but this stops working after the excursion funnel goes through a portal. I can't figure out how valve does it by looking at the example content. Could somebody please help?

Question seconded; I was actually just about to post this topic kyself. Apparently it's something to do with sound scripts, but I have no idea how one would go about configuring that.

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If you need info on soundscapes, VDC has plenty.

Try changing the music to music.sp_a4_tb_polarity_b1. It's the exact same music as music.sp_a4_jump_polarity_tbin, except it should play the music in the funnel.

That worked great, but is there a way I can have different music for the main portion of my level?