Excursion Funnel Music
Quote from JBM12G on July 22, 2011, 3:22 pmHow do you get the music (music.sp_a4_jump_polarity_tbin) to play while you are inside an excursion funnel? I can get it to play using triggers and an ambient generic but this stops working after the excursion funnel goes through a portal. I can't figure out how valve does it by looking at the example content. Could somebody please help?
How do you get the music (music.sp_a4_jump_polarity_tbin) to play while you are inside an excursion funnel? I can get it to play using triggers and an ambient generic but this stops working after the excursion funnel goes through a portal. I can't figure out how valve does it by looking at the example content. Could somebody please help?
Quote from Rubrica on July 22, 2011, 3:37 pmQuestion seconded; I was actually just about to post this topic kyself. Apparently it's something to do with sound scripts, but I have no idea how one would go about configuring that.
Question seconded; I was actually just about to post this topic kyself. Apparently it's something to do with sound scripts, but I have no idea how one would go about configuring that.
Quote from Another Bad Pun on July 22, 2011, 5:59 pmTry changing the music to music.sp_a4_tb_polarity_b1. It's the exact same music as music.sp_a4_jump_polarity_tbin, except it should play the music in the funnel.
Try changing the music to music.sp_a4_tb_polarity_b1. It's the exact same music as music.sp_a4_jump_polarity_tbin, except it should play the music in the funnel.
Quote from JBM12G on July 23, 2011, 1:21 amThat worked great, but is there a way I can have different music for the main portion of my level?
That worked great, but is there a way I can have different music for the main portion of my level?
