Quote from
Moth on September 10, 2011, 6:45 am
I'm at the point where I want to tweak my map lighting, and I've no experience with using the env_projectedtexture. Reading the Valve wiki has helped somewhat, but WHAT TEXTURE should I be setting for the light? I can't find any examples of common texture names that were used in valve maps. What are you guys using? Thanks.
I'm at the point where I want to tweak my map lighting, and I've no experience with using the env_projectedtexture. Reading the Valve wiki has helped somewhat, but WHAT TEXTURE should I be setting for the light? I can't find any examples of common texture names that were used in valve maps. What are you guys using? Thanks.