Dropping a cube that is already covered in paint?
Quote from CroSSGunS on May 21, 2011, 9:01 pmI want to drop a cube that is covered in blue paint. I tried the instance that does it, but the instance:@cube_drop;trigger syntax doesn't seem to work.
Any help would be appreciated. Cheers.
I want to drop a cube that is covered in blue paint. I tried the instance that does it, but the instance:@cube_drop;trigger syntax doesn't seem to work.
Any help would be appreciated. Cheers.
Quote from CroSSGunS on May 21, 2011, 9:46 pmIn testing, I'm using the cube_dropper_normal instance, but for the actual puzzle I want to use the paint_bomb_dropper_bounce instance.
Also the Faith Plate that I'm using won't launch a player, but it will launch a cube, and also ent_bbox isn't working...
In testing, I'm using the cube_dropper_normal instance, but for the actual puzzle I want to use the paint_bomb_dropper_bounce instance.
Also the Faith Plate that I'm using won't launch a player, but it will launch a cube, and also ent_bbox isn't working... ![]()
Quote from Nacimota on May 21, 2011, 9:54 pmWith the cube dropper, you should be able to edit the instance and set the paint power keyvalue of the template box to repulsion (if you do this, save the instance under a new name because other maps still use the original).
With the faith plate, is that another instance or something you've put together yourself? Make sure the clients flag on the trigger_catapult is checked.
With the cube dropper, you should be able to edit the instance and set the paint power keyvalue of the template box to repulsion (if you do this, save the instance under a new name because other maps still use the original).
With the faith plate, is that another instance or something you've put together yourself? Make sure the clients flag on the trigger_catapult is checked.
Quote from CroSSGunS on May 21, 2011, 10:59 pmI couldn't find this template box you're talking about, is that the box that's inside the cube dropper? when I select that, it's giving me a func_instance
I couldn't find this template box you're talking about, is that the box that's inside the cube dropper? when I select that, it's giving me a func_instance
Quote from ChickenMobile on May 22, 2011, 12:07 amI'm pretty sure there's an option in the cube's skin property that makes it already covered in paint. I have no idea if it actually acts like it is covered (bounces or slides) though. Shall look into it
.
EDIT: In the cubes Values change the one labelled "Paint Power" to your desired paint ("Speed" or "Bounce") AND in Map->Map Properties set the "Paint in Map" property to "Yes". This should fix it.
I'm pretty sure there's an option in the cube's skin property that makes it already covered in paint. I have no idea if it actually acts like it is covered (bounces or slides) though. Shall look into it
.
EDIT: In the cubes Values change the one labelled "Paint Power" to your desired paint ("Speed" or "Bounce") AND in Map->Map Properties set the "Paint in Map" property to "Yes". This should fix it.
Quote from CroSSGunS on May 22, 2011, 12:56 amStill can't figure out what you're talking about when you mention a "cube" in this context. I can't select the template of the cube directly, it gives me a group of objects which I can't deselect.
Still can't figure out what you're talking about when you mention a "cube" in this context. I can't select the template of the cube directly, it gives me a group of objects which I can't deselect.
Quote from ChickenMobile on May 22, 2011, 1:17 amCroSSGunS wrote:Still can't figure out what you're talking about when you mention a "cube" in this context. I can't select the template of the cube directly, it gives me a group of objects which I can't deselect.Since you are using an instance it is just selecting the whole instance entity. I suggest you actually open up the instance's VMF and copy all the entities so you can actually edit them.
Since you are using an instance it is just selecting the whole instance entity. I suggest you actually open up the instance's VMF and copy all the entities so you can actually edit them.
Quote from CroSSGunS on May 22, 2011, 1:28 amI have opened the instances VMF, I am editing the instance, I still can't select the cube itself.
I have opened the instances VMF, I am editing the instance, I still can't select the cube itself.
