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disallow portal passage for func_physbox

I want to disallow a certain func_physbox to pass through portals. Is that possible? the physbox cannot be made larger, because up from a certain height the player can't pick it up anymore, no matter how low the mass scale is.

The Aperture Alpha
A map pack coming soon. - click for more information
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A filter should do that.
Create it and put the name of the physbox in it and set the option to disallow. Parent a func_clip_physics to both portals using a prop_portal and write the name of the filter into the right field. From now on everything that has the same name as the func_physbox can't go trough the clip in front of the portals.

yeah, I had this idea already, but it's kind of a strange workaround. If there is no better option, I guess I'll do it.

But shouldn't the filter be set to "allow all entities that match criteria", so that the clip works only for the physbox?

The Aperture Alpha
A map pack coming soon. - click for more information
Image

Now that you mention it..., I don't know. Try it out ;) .

Parenting to portals works strangely, but SetOrigin works from a script.

Falsi sumus crusto!