Please or Register to create posts and topics.

Custom VCDs are not working

I am trying to add custom VCDs, which are just subtitles without any sound. I've been struggling in the better half of today trying to get it to work but to no avail. I've been following this: https://developer.valvesoftware.com/wiki/Closed_captions
Here's what I've done:
1. Create new .vcd
2. Edit the English closed caption file with a new sound token (not in the sound manifest) and give it the proper text. Recompile.
3. Add the sound token as a .wav to the .vcd
4. Rebuild the scenes.image
5. Place a logic_choreographed_scene in the map, with the custom .vcd (it shows up in the list)
6. Place a generic_actor with the same name as I gave the actor in the .vcd
7. Compile and discover it doesn't work

I looked at the instance for Glados' generic_actor and the generic_actor pointed to a glados.nut. Do I need a nut file for my generic_actor? Can I use the glados.nut file? What about the script think function?
Sorry if these are noob questions as I am totally new to this branch of the Source engine. I can upload any pertinent files/compile logs if necessary. Thanks in advance to anybody who can help.

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

You have to put them into a .vpk to work. Do you need help doing that? I'd rather not type out all the steps if you already know ;)

So copying the .vcd into the /scenes folder and the closedcaptions_english.bin into /resource won't work? And aren't VPKs broken?

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]