Please or Register to create posts and topics.

Cube Droppers!

How Do you create a cube dropper the look old (ie: The ones in the spheres underground).

I have tried for quite some time,but they never seem to work properly.

Can someone post a tutorial or a link please.

Haven't uploaded any maps yet. :(

I think there's an instance for it, but if not, you can look in Valve's "Red Racer" example map.

If you don't want to do that, copy the point_template from the normal cube dropper, change the cube to the antique one, then add two prop_dynamics for the two parts of the dropper (shaft and door). Search for "box" in props_underground to find the relevant models.

Falsi sumus crusto!

I'm not entirely sure because I've never made a cube dropper of any kind (instances ftw), but you could possibly place a normal cube dropper instance, edit it, save it as cubedropperold (it can be named whatever you want ofc), then place the prop_dynamics (don't know the model name, sorry), change the template cube to antique (like Felix said), then change that trigger down below the cube dropper to make the door close (ontrigger <name of the door prop> setanimation <name of its closing animation>). You MIGHT need to add a clip brush on the bottom of the dropper (func_brush textured with clip) that gets disabled when the cube is killed, and enabled when that trigger below the dropper gets triggered.

Hope I could help, good luck! :thumbup:

Oh! and on the cube add the output onkilled <name of door prop> setanimation <name of opening animation>. The name of the animations are in the model browser under sequences I think.

Aw, it doesn't work - when trying to make this myself so I could just give it to you, I found out that when I select the trigger it selects lots of triggers, so I can't just edit it. Damn you, logic branches.

So I'm GLaD I got burned
Think of all the things we learned
For the people who are still alive

Try selecting "Objects" instead of "Groups" at the right when you select the trigger.

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

I found a instance for an old cube dropper, but it is different then the rest and I have no idea how to use it.
It has a bunch of replace property ($trigger_to_drop_box, $item_type, item_fall_straight_down, $on_fizzled_relay) which I have no idea how to fill it, and I can't seem to get a trigger_once to make it start dropper cubes.

Haven't uploaded any maps yet. :(

Oop's I mean't "can't seem to get a trigger_once"

Haven't uploaded any maps yet. :(

There's an edit button in the top right corner for mistakes or whatever you would need to edit a post for.

Big Mood

Make a cube dropper instance and leave Hammer on for 100,000 years.

Image
Shift: Trichotomy - Beginnings ? Prelude ? Denouement

Dw, I'll do it for you (it would be a nice thing to have myself anyway), I had it almost going but then my computer randomly shut off.

So I'm GLaD I got burned
Think of all the things we learned
For the people who are still alive