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[Coop] Tricky Maze

In this map, you and your partner go into a maze to find three cubes for three cube switches. Each switch pressed in will allow you to gain access to the exit elevator. This is also my first Co-Op map.

*Edit: P-Body's exit assembler is now fixed.
*Edit: Fixed P-Body's exit for sure

File Name: mp_coop_A (3).zip
File Size: 1.24 MiB
Click here to download Tricky Maze

The map is pretty boring and not very beautiful. So after doing our blindrun (which I will upload later), lpfreaky90 and me had some Deathmatch in your map which actually was more fun than "solving the puzzle".

Image

there's quite a bit wrong with this map:
worst thing: you can solve it with just one person.

Few other things:
- That green tv-hartbeat texture? what the?
- Multiple no-draw textures that can be seen and give a leak effect.
- if you place a cube on the button to open the first door it stays open
- you can solve the map without the hard light bridge provided. Just put a cube on the button for the final door and stack the other two in such a way you can climb over the second door.
- You already fixed the exit for orange.
- There is a third hard light bridge that is never used.
- WHY is there a fizzler upstairs on just one wall?
- If you fizzle a cube you won't get it back -> stuck.
- Personally I don't like the textures used for the maze.

However this map, with help from djin gave me the idea for "Call of Portal - Modern CakeWare 4!" I'll create that some day!

So far it's only a 2/5: cute, you tried to map. Please fix these issues and work on the overall looks :)

Djinndrache wrote:
blindrun (which I will upload later)

Here it is:

FhDrEhG3NdE
(Link: http://www.youtube.com/watch?v=FhDrEhG3NdE)