[Coop] The cave
Quote from noam2000 on September 28, 2011, 6:18 ama cave map
THE LAVA MATERIAL WAS NOT MADE BY ME
how to play it:
1.copy mp_coop_cave.bsp to portal2/portal2/maps
2.when you and your friend in game, type in console:
changelevel mp_coop_cave
Dont know how to enable console?
go to options
then keyboard/mouse
then enable the developer console (you will find a button)File Name: cave.rar
File Size: 4.52 MiB
Click here to download The cave
a cave map
THE LAVA MATERIAL WAS NOT MADE BY ME
how to play it:
1.copy mp_coop_cave.bsp to portal2/portal2/maps
2.when you and your friend in game, type in console:
changelevel mp_coop_cave
Dont know how to enable console?
go to options
then keyboard/mouse
then enable the developer console (you will find a button)
File Name: cave.rar
File Size: 4.52 MiB
Click here to download The cave
Quote from bontscho on September 28, 2011, 6:41 pmtbh this map was horrible, but nevertheless did we play it.
i dont wanna troll you so i will give you critic about what i did like and what i didnt like about the map so you can learn from it.
first of all, lava, nice idea, but really bad implemented
the lighting is bad, some passages are totally dark, in general is the map very dark, hardly any contrast, bad to get an orientation.
it is very unclear on what areas you can place portals, the subject wastes a lot of time just to find out if there are any places he can place portals, and these places are not distinguishable from any others.
why is the ceiling after the first teleporter portal"able" and has a different texture?
and why is this map coop? beside the button there is no dependency on each other.
and there are some glitches, uneven edges and areas.
i do not want to discourage you, but i do want you to understand what portal coop is about (in my opinion).
so please keep that in mind when you create your next map, that your subject has not seen your map from your creator view.
if you need an opinion on a new map or how your ideas work out for someone from the outside, feel free to contact me
greetings,
bontscho
tbh this map was horrible, but nevertheless did we play it.
i dont wanna troll you so i will give you critic about what i did like and what i didnt like about the map so you can learn from it.
first of all, lava, nice idea, but really bad implemented
the lighting is bad, some passages are totally dark, in general is the map very dark, hardly any contrast, bad to get an orientation.
it is very unclear on what areas you can place portals, the subject wastes a lot of time just to find out if there are any places he can place portals, and these places are not distinguishable from any others.
why is the ceiling after the first teleporter portal"able" and has a different texture?
and why is this map coop? beside the button there is no dependency on each other.
and there are some glitches, uneven edges and areas.
i do not want to discourage you, but i do want you to understand what portal coop is about (in my opinion).
so please keep that in mind when you create your next map, that your subject has not seen your map from your creator view.
if you need an opinion on a new map or how your ideas work out for someone from the outside, feel free to contact me
greetings,
bontscho
Quote from Zig on September 29, 2011, 6:26 amSame as the guy above me.
Ugly and dark map, nothing really coop in this map except the button, i can ue the portalgun on the ugly badly done sky with stars (i guess it s what is was supposed to be)
This is not a map, it's just a tool to show your textures (lava) and i found it ugly =/
1/5 for me, dont get why you posted that, it's far from finished.
Same as the guy above me.
Ugly and dark map, nothing really coop in this map except the button, i can ue the portalgun on the ugly badly done sky with stars (i guess it s what is was supposed to be)
This is not a map, it's just a tool to show your textures (lava) and i found it ugly =/
1/5 for me, dont get why you posted that, it's far from finished.
Quote from Djinndrache on October 2, 2011, 5:25 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:Ru474-4p-3w
(Link: http://www.youtube.com/watch?v=Ru474-4p-3w)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
Ru474-4p-3w
(Link: http://www.youtube.com/watch?v=Ru474-4p-3w)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from xdiesp on October 6, 2011, 8:14 amLooks and plays like an early Quake level, it even has teleports. Geometries which look like cutouts (check the pitch black room and random portalable surfaces) not to mention rigorously soloable.
Plenty glitchy too: invisible wall along the way, portalable sky). Embarassing.
Looks and plays like an early Quake level, it even has teleports. Geometries which look like cutouts (check the pitch black room and random portalable surfaces) not to mention rigorously soloable.
Plenty glitchy too: invisible wall along the way, portalable sky). Embarassing.
