Coop teleport
Quote from Mr. P. Kiwi on October 11, 2011, 8:14 amI'm trying to make a brush entity that when Atlas touches it it will teleport him, and when P-body touches it it will teleport him to a different location. I'm trying to reverse engineer the new dlc lobby but it's really messy and hard to understand. Anyone knows what entities should I use and how?
I'm trying to make a brush entity that when Atlas touches it it will teleport him, and when P-body touches it it will teleport him to a different location. I'm trying to reverse engineer the new dlc lobby but it's really messy and hard to understand. Anyone knows what entities should I use and how?
Quote from spongylover123 on October 11, 2011, 9:25 amThere's an entity that teleports clients but not blue or orange
trigger_teleportTheres a console command for teleporting orange and blue though
ent_teleport blue or ent_teleport red
They will teleport anywhere your cross in the middle is pointing at
Not crosshair.
There's an entity that teleports clients but not blue or orange
trigger_teleport
Theres a console command for teleporting orange and blue though
ent_teleport blue or ent_teleport red
They will teleport anywhere your cross in the middle is pointing at
Not crosshair.
Quote from Skotty on October 11, 2011, 9:54 amUse a "trigger_playerteam" and use the "OnStartTouchBluePlayer" and "OnStartTouchOrangePlayer" to activate trigger_teleports. One for blue and one for orange. Don't forget to let the teleports disabled after they OnEndTouched the trigger_playerteam.
Use a "trigger_playerteam" and use the "OnStartTouchBluePlayer" and "OnStartTouchOrangePlayer" to activate trigger_teleports. One for blue and one for orange. Don't forget to let the teleports disabled after they OnEndTouched the trigger_playerteam.
Quote from Mr. P. Kiwi on October 11, 2011, 12:55 pmSkotty wrote:Use a "trigger_playerteam" and use the "OnStartTouchBluePlayer" and "OnStartTouchOrangePlayer" to activate trigger_teleports. One for blue and one for orange. Don't forget to let the teleports disabled after they OnEndTouched the trigger_playerteam.Thanks, but why should I disable the teleport?
EDIT: Never mind, I got why and it works perfectly.
Thanks a lot
Thanks, but why should I disable the teleport?
EDIT: Never mind, I got why and it works perfectly.
Thanks a lot



