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[Coop] Surprise - Map 1 1.0

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This is a (probably) medium difficulty Coop map. It doesn't include any hardcore moves and you don't need extreme precision or timing, but I think it's quite challenging. I hope you like it.
Let me know if you find any problems or have some ideas for improvements or changes.

Instructions:
Copy the .bsp file to your maps folder (usually something like C:Program FilesSteamsteamappscommonportal2portal 2maps).
In the game, enable the developer console in the settings.
Go to the hub with your buddy.
Open the console, and type "changelevel mp_coop_surprise1".

Video Guide
Only watch, if you already completed the map, are stuck or don't want to play it anyway :wink:

xnS5spfZCyM

File Name: mp_coop_surprise1.bsp
File Size: 4.33?MiB
Surprise - Map 1

If anyone knows how to send the players back to the hub when they're done, please tell me. Currently you have to use the game menu to quit the level at the end.

very nice idea with this getting stucked and free your partner.

awesome idea with the cages.

difficulty fits with the description.

Thanks. Could you please use spoiler tags to not to ruin the surprise?

I would like to hear if you found my solution, or found an other one. A friend of mine solved it with his ninja skills in a way I didn't think of.

My solution

Spoiler
If you solved it my way, you were able to direct the funnel so that it transported the gel directly to the second player.

Other solution

Spoiler
My friend let the gel drop from one funnel to the next which required some good timing, but is still a good solution.

Interesting puzzle, but I think we found a bug.

First off getting out of the cage:

Spoiler
, we didn't use the blue gel to get the one guy out of the cage. Instead there's a cube hidden behind the excursion funnel. I passed it to him and he jumped on top of it to get out of the cage.

Bug:

Spoiler
Have one person stand on the button in front of the door. Have a block on the other button. When the door opens, the other player goes in. However, when the player standing on the button gets off of the button, the exit door doesn't shut, so you can get both players out now. This is getting around somehow getting a block across the emancipation grid (which is what I assume you wanted).

Keep up the mapping!

your panel effects and the moving walls are just awesome
map is also nice

Spoiler
is it normal to solve the puzzle by shooting a portal over the emancipation grill?

Chewbacha007 wrote:
First off getting out of the cage:
Spoiler
, we didn't use the blue gel to get the one guy out of the cage. Instead there's a cube hidden behind the excursion funnel. I passed it to him and he jumped on top of it to get out of the cage.

Okay, I think that's a good alternative solution.

Chewbacha007 wrote:
Bug:
Spoiler
Have one person stand on the button in front of the door. Have a block on the other button. When the door opens, the other player goes in. However, when the player standing on the button gets off of the button, the exit door doesn't shut, so you can get both players out now. This is getting around somehow getting a block across the emancipation grid (which is what I assume you wanted).

Hmm, yes, that shouldn't happen.

Spoiler
You should still have to bring one of the cubes to the other side.
I'll try to fix this.

Chewbacha007 wrote:
Keep up the mapping!

I'd like to. I have an other map half done, but I won't have tim to finish it until early june. Exams etc.. :(

bartsimpson94 wrote:
your panel effects and the moving walls are just awesome
map is also nice
Spoiler
is it normal to solve the puzzle by shooting a portal over the emancipation grill?

Thanks.

Spoiler
If you mean jumping on the gel and shooting a portal onto the other side, then no. There is an other way. I probably should have made the fizzler a bit higher, so you can't jump high enough.

very nice map! was lot of fun to play! more pls! :)

Spoiler
Even without using the gel, you can use the funnel to get you to the top of the map to shoot over the fizzler.
I assumed this was the appropriate solution, though in retrospect this does mean I didn't use the gel at all. xD

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