[Coop] Square of Lah
Quote from JonVD on August 18, 2011, 12:33 pmMy second map. It's a co-op puzzle this time that probably requires some time to solve. Any remarks would be very welcome as i do not have that much expirience yet
so feel free to give me seome feedback in the comment section.
The installation instructions are put in the rar file itself, but they are the same as the ones for most other co-op maps.
Good luck and have fun!
Videos featuring Square of Lah (spoilers!):
[spoiler]nU3UWcgzaUo[/spoiler]
[spoiler]LIDUaM7zRtY[/spoiler]
[spoiler]gdX-ayP-Rtg[/spoiler]
//Changes///
1.1:
-Added some player clipping walls to prevent you from solving the map in an unintended way.
-Made some small changes to prevent confusion
1.2:
-Added an introduction text
-Added a custom test sign in the beginning of the map
1.3 (version no longer available):
-The test chamber sign is now no longer portalable
1.4 (version not working):
-Changed the height of some walls in order to prevent exploiting
1.5
-Renamed the file in order to prevent a bug where some users might download an outdaterd versionFile Name: Square of Lah 1.5.zip
File Size: 3.55?MiB
Square of Lah
My second map. It's a co-op puzzle this time that probably requires some time to solve. Any remarks would be very welcome as i do not have that much expirience yet
so feel free to give me seome feedback in the comment section.
The installation instructions are put in the rar file itself, but they are the same as the ones for most other co-op maps.
Good luck and have fun!
Videos featuring Square of Lah (spoilers!):
//Changes///
1.1:
-Added some player clipping walls to prevent you from solving the map in an unintended way.
-Made some small changes to prevent confusion
1.2:
-Added an introduction text
-Added a custom test sign in the beginning of the map
1.3 (version no longer available):
-The test chamber sign is now no longer portalable
1.4 (version not working):
-Changed the height of some walls in order to prevent exploiting
1.5
-Renamed the file in order to prevent a bug where some users might download an outdaterd version
File Name: Square of Lah 1.5.zip
File Size: 3.55?MiB
Square of Lah
Quote from Lostprophetpunk on August 18, 2011, 3:20 pmVery nice map. Well designed. It took me and my partner a while to figure out how to get the cube over to the final part. I did get the cube back to the start little room by [spoiler]throwing it over the wall[/spoiler], not sure if that was intended? Also, the way my partner set up the laser was [spoiler]with the tunnel, and only just about seeing a space to place a portal (on the opposite side of the laser catcher)[/spoiler]. Was there any need for the white wall in the little room where the jump pad is? We didn't use it.
Very nice map. Well designed. It took me and my partner a while to figure out how to get the cube over to the final part. I did get the cube back to the start little room by
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Quote from JonVD on August 18, 2011, 4:04 pmLostprophetpunk wrote:Very nice map. Well designed. It took me and my partner a while to figure out how to get the cube over to the final part. I did get the cube back to the start little room by [spoiler]throwing it over the wall[/spoiler], not sure if that was intended? Also, the way my partner set up the laser was [spoiler]with the tunnel, and only just about seeing a space to place a portal (on the opposite side of the laser catcher)[/spoiler]. Was there any need for the white wall in the little room where the jump pad is? We didn't use it.I'm glad you liked the map, but you solved it in a very 'original' way
. Throwing the cube over the wall wasn't the only solution. What i meant the players to do was [spoiler]using the faith plate in the room on the left. One person would then jump and place 2 portals in mid-air for his partner. The partner would then use those 2 temporary portals to move to another room without walking trough the emancipation grid.[/spoiler]
I don't really get the way you redirected the laser to the catcher. I meant to only make it possible to make it possible by [spoiler]placing 2 portals in the room with the laser in it and letting your partner guide 'the laser that shines from room 4 into room 1' to the room with the faith plate with a portal.[/spoiler] You were only supposed to use the [spoiler]tractor beam to bring the cube from room 1 to room 4[/spoiler].
The main puzzle element in this map is [spoiler]using the faith plate to escort your partner to another room[/spoiler], so i don't think i made it well if you guys managed to complete the test withput it
. Also, how log did it take?
Thanks for playing
I'm glad you liked the map, but you solved it in a very 'original' way
. Throwing the cube over the wall wasn't the only solution. What i meant the players to do was
I don't really get the way you redirected the laser to the catcher. I meant to only make it possible to make it possible by
The main puzzle element in this map is
Thanks for playing ![]()
Quote from Lostprophetpunk on August 18, 2011, 4:15 pmIt took us about 30 mins. We did try the main puzzle element, but me and my partner aren't that ninja'ish.
It took us about 30 mins. We did try the main puzzle element, but me and my partner aren't that ninja'ish.
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Quote from JonVD on August 18, 2011, 4:38 pmLostprophetpunk wrote:It took us about 30 mins. We did try the main puzzle element, but me and my partner aren't that ninja'ish.But can you please explain me how you brought the [spoiler]laser to the catcher[/spoiler]? Because I don't really get it and I would really like to fix that issue
. I've tried to find it my self but i got no clue of how to solve it another way
But can you please explain me how you brought the
Quote from Lostprophetpunk on August 18, 2011, 4:54 pmHere is how we did it...
Once we had the [spoiler]cube in the exit room[/spoiler], I placed a portal [spoiler]above and to the side of the laser so it shoots across the room[/spoiler]. Then my partner [spoiler]shoots a portal in the first room on the lower wall, then one on the upper one. She went in between the two portals and jumped up and down to shoot a portal to the excursion funnel whilst in between them[/spoiler].
With a little tweaking of the placement of the portal, my partner [spoiler]shot a portal over the side opposite the catcher, then just placed a portal where the laser was aimed in the first room, went through and adjusted the portal[/spoiler]. Then it was just a simple [spoiler]push of a button to let her through to the exit[/spoiler]
Here is how we did it...
Once we had the
With a little tweaking of the placement of the portal, my partner
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Quote from JonVD on August 18, 2011, 6:09 pmLostprophetpunk wrote:Here is how we did it...Once we had the [spoiler]cube in the exit room[/spoiler], I placed a portal [spoiler]above and to the side of the laser so it shoots across the room[/spoiler]. Then my partner [spoiler]shoots a portal in the first room on the lower wall, then one on the upper one. She went in between the two portals and jumped up and down to shoot a portal to the excursion funnel whilst in between them[/spoiler].
With a little tweaking of the placement of the portal, my partner [spoiler]shot a portal over the side opposite the catcher, then just placed a portal where the laser was aimed in the first room, went through and adjusted the portal[/spoiler]. Then it was just a simple [spoiler]push of a button to let her through to the exit[/spoiler]
Hehe that's awesome
youre not supposed to do that though. Ill fix it soon so it's no longer possible. Yhaks for the help
Once we had the
With a little tweaking of the placement of the portal, my partner
Hehe that's awesome
youre not supposed to do that though. Ill fix it soon so it's no longer possible. Yhaks for the help ![]()
Quote from Salamandra on August 19, 2011, 6:19 amWell... the solutions we ended up doing sure didn't feel like the intended solutions, even if they were. Similar to some of the previous comments, We used [spoiler]cube flinging, which apparently wasn't needed. Portaling twice while in mid-air and having your partner going through the temporary portal also felt a bit weird, although that apparently was intended. And then I also made two portals right at the beginning so that I could get myself through the first door without the partner having to press the button, I doubt this was intended since it was barely possible for me to get through.[/spoiler]
Playthrough:
LIDUaM7zRtY
Well... the solutions we ended up doing sure didn't feel like the intended solutions, even if they were. Similar to some of the previous comments, We used
Playthrough:
LIDUaM7zRtY
Quote from Lostprophetpunk on August 19, 2011, 7:38 amNow look at your playthrough Salamandra, me and my partner did over-complicate it a bit.
Now look at your playthrough Salamandra, me and my partner did over-complicate it a bit.
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Quote from JonVD on August 19, 2011, 7:38 amSalamandra wrote:Well... the solutions we ended up doing sure didn't feel like the intended solutions, even if they were. Similar to some of the previous comments, We used [spoiler]cube flinging, which apparently wasn't needed. Portaling twice while in mid-air and having your partner going through the temporary portal also felt a bit weird, although that apparently was intended. And then I also made two portals right at the beginning so that I could get myself through the first door without the partner having to press the button, I doubt this was intended since it was barely possible for me to get through.[/spoiler][spoiler]Throwing the cubes[/spoiler]was one of the possible solutions, but there also was another one:[spoiler]placing the two portals while in mid-air like you did at 12:10 in your video ald letting your partner pick up the cube trough them and transport it to the first room.[/spoiler] This is also what you should have done instead of what you did at 08:15, but your solution was also quite original
. It's no longer possible, though. Is it right that you have played the 1.0 version of the map? Because right now there hes been an update which prevents you from going trough the door yourself without a partner pressing the button.
Also, thanks for reviewing this map in a very nice video
Also, thanks for reviewing this map in a very nice video ![]()
