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[Coop] Lightspeed

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A short, co-op test chamber that revolves around two elements, namely Repulsion Gel and Light Bridges. It's not particularly brain-taxing, but hopefully it's enjoyable to play nonetheless.

REVISION 1: Removed portalable surfaces that permitted unintended solutions. The revision should actually be online now, as I re-uploaded with a different filename.

Some screenshots:
http://i.imgur.com/cXmMBh.jpg
http://i.imgur.com/hsKf7h.jpg
http://i.imgur.com/irzRih.jpg

This is the first map I've made, so feedback is especially welcome.

File Name: mp_coop_brd_lightspeed rev2.zip
File Size: 3.96 MiB
Click here to download Lightspeed

Just finished the map - we really liked it - have to cooperate in order to get the puzzles
solved. All elements worked fine and it was lots of fun. Keep up the good work - we need more coop maps! Thanks for making!

My brother and I played this, and found it mildly entertaining. The looks were a little too clean; I would have liked a little more variety in the textures. At least everything appeared to be aligned, which is tricky when you start angling things.

The return to the reconfigured entrance was a nice re-use of elements. Those elements were used to make elementary puzzles, so it didn't hurt our brains much. Since we started the evening by playing Impetuosity, it was a welcome cooldown.

Good work. 4/5 from us.

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very nice map! excellent job!
Small issue: Djin and I managed to solve the map by only using the first room ;)
Other than that: very nice map!

lpfreaky90 wrote:
Small issue: Djin and I managed to solve the map by only using the first room ;)

Here is our ninja solution:

l_3OSgpDJ_s
(Link: http://www.youtube.com/watch?v=l_3OSgpDJ_s)

We also recorded our blindrun, I'll upload and post it later.

Wow, that's incredible! I suppose it's my own fault for cramming the exit so close to the rest of the puzzle (and putting white walls beyond the exit)!

Djinndrache wrote:
Here is our ninja solution:

:snooze: late und slowly :snooze:

IEgwxDHGzfk

Visit me on ? youtube ?

Looks like an updated version of the map is in order!

BEARD! wrote:
Looks like an updated version of the map is in order!

Sorry, that I have no record of the gameplay.
I noticed at the end fraps didn't work! *shame* :notworthy:

Nice little map (not very hard) ...made fun to play, but at the moment too much cutoffs.

Visit me on ? youtube ?
Djinndrache wrote:
We also recorded our blindrun, I'll upload and post it later.

Here we go:

k-hNvw7X_ko
(Link: http://www.youtube.com/watch?v=k-hNvw7X_ko)

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