[Coop] [COOP] The Way of The Turrets
Quote from CommandoAndyJR on June 5, 2011, 9:22 amMap I've been working on for the mapping contest.
File Name: The Way of The Turrets.rar
File Size: 2.89 MiB
Click here to download [COOP] The Way of The Turrets
Map I've been working on for the mapping contest.
File Name: The Way of The Turrets.rar
File Size: 2.89 MiB
Click here to download [COOP] The Way of The Turrets
Quote from xdiesp on June 15, 2011, 6:58 amMedium sized 2-parter on easy difficulty, but I'm probably understating because it's so easily broken we didn't get much test of skills out of it. In room one, we basically one manned it if not for [spoiler]feeding the vent[/spoiler] and the stairs raising to the funnel were completely useless because there's a big fat white wall beside it.
For room two, we [spoiler]1) sniped the last slated panel from the starting position, 2) catapulted one player to the end, 3) have the other bring the cube high on his head to avoid the fizzler, 4) balance said player on the slated panel while the other brings him to the exit[/spoiler]. I wonder what the original solution should have been. Visually elaborated, but with some rough edges.
Medium sized 2-parter on easy difficulty, but I'm probably understating because it's so easily broken we didn't get much test of skills out of it. In room one, we basically one manned it if not for
For room two, we
Quote from Mek on July 3, 2011, 10:39 amThis map was fun but it is bugged in more ways than one. For example, when one player is standing on the stairs and the other player makes the stairs go up, the first player gets stuck under them.
The second bug is much more annoying - see the screenshot. We aligned the laser properly but the door did not open. If both of us were supposed to be on the ledge for the door to open, it should be indicated somehow like in other maps. In this case we couldn't come across the solution (and, sadly, no walkthrough video is available).
This map was fun but it is bugged in more ways than one. For example, when one player is standing on the stairs and the other player makes the stairs go up, the first player gets stuck under them.
The second bug is much more annoying - see the screenshot. We aligned the laser properly but the door did not open. If both of us were supposed to be on the ledge for the door to open, it should be indicated somehow like in other maps. In this case we couldn't come across the solution (and, sadly, no walkthrough video is available).
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from Djinndrache on October 31, 2011, 4:36 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:aEkVQjYaBvY
(Link: http://www.youtube.com/watch?v=aEkVQjYaBvY)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
aEkVQjYaBvY
(Link: http://www.youtube.com/watch?v=aEkVQjYaBvY)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
