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Constantly rotating brush

Hey guys,

I'm trying to achieve a mechanic whereby every time the player pushes a button, a brush rotates clockwise 90degrees. I have this working once with a func_door_rotating, but once I press the button and send it the "Open" input, repeatedly pressing the button doesn't allow for it to keep rotating. I can't force a close directly after as I there are going to be textures on the sides of the object that need to stay consistent (as if I was actually rotating the object). Is there something I'm missing in the func_door_rotating entity that allows this, or perhaps another entity I've not found yet that will do this better?

Thanks in advance.

I'm an idiot, was searching for entities when I should have been looking at other brush entities, "func_rotating" works fine.