confusing entlimit
Quote from Sprowl on September 10, 2012, 4:21 amI just don't know what to do now...
So, there is that little entitylimit that limits the amount of Entities in a map. As I know it's 2048. Now I have a map which is kind of huge - with lots of props and Brushentities. And when I take a look at the map information that Hammer gives me, I just start thinking that I broke Source: I have more than 2300 point-, and more than 960 brush entities.
2300 + 960 should be higher as the Entity Limit; but the map runs like nothing happend.
It is even more confusing when I look at the full compile log: I "only" used 80% of the available amount of entities.So, where is the real limit and how can I get the real amount of entities I used? Does the amount cange when I compile the map with final vrad? (Because I only get a percent when I do that). I don't want to waste time adding a new room to my map only to find out in the end that I hit the limit.
I just don't know what to do now...
So, there is that little entitylimit that limits the amount of Entities in a map. As I know it's 2048. Now I have a map which is kind of huge - with lots of props and Brushentities. And when I take a look at the map information that Hammer gives me, I just start thinking that I broke Source: I have more than 2300 point-, and more than 960 brush entities.
2300 + 960 should be higher as the Entity Limit; but the map runs like nothing happend.
It is even more confusing when I look at the full compile log: I "only" used 80% of the available amount of entities.
So, where is the real limit and how can I get the real amount of entities I used? Does the amount cange when I compile the map with final vrad? (Because I only get a percent when I do that). I don't want to waste time adding a new room to my map only to find out in the end that I hit the limit.
Quote from Kaleido on September 10, 2012, 4:40 amI think this only counts for named and dynamic entities. Things like prop_statics are considerably cheaper, and thus you can have more.
I think this only counts for named and dynamic entities. Things like prop_statics are considerably cheaper, and thus you can have more.
Quote from Skotty on September 10, 2012, 8:19 amVBSP's entity limit is 8196.
The game entity limit is 4096. This is seperated in two groups: syncronized entities and server/client only entities.Syncronized entities are for example prop_dynamic, nearly all env_* entities, func_* entities and so on.
Non syncronized entities are nearly all logic_* and math_* entities.To find out how hard you are on the limit, start your map and type "report_entities" into the console.
All entities with "[edict]" in their front are syncronized entities. For their count you have a final line that says how many Edicts are used. You cant have more than 2048 or the game crashes "No Free Edicts".
There are some entities that don't count into the entity limit. Prop_Static or func_detail are no entities in game (just in Hammer).
VBSP's entity limit is 8196.
The game entity limit is 4096. This is seperated in two groups: syncronized entities and server/client only entities.
Syncronized entities are for example prop_dynamic, nearly all env_* entities, func_* entities and so on.
Non syncronized entities are nearly all logic_* and math_* entities.
To find out how hard you are on the limit, start your map and type "report_entities" into the console.
All entities with "[edict]" in their front are syncronized entities. For their count you have a final line that says how many Edicts are used. You cant have more than 2048 or the game crashes "No Free Edicts".
There are some entities that don't count into the entity limit. Prop_Static or func_detail are no entities in game (just in Hammer).
Quote from Sprowl on September 10, 2012, 11:45 amKaleido wrote:I think this only counts for named and dynamic entities. Things like prop_statics are considerably cheaper, and thus you can have more.I use statics whenever I can. So there is nothing I can do about the type of props in my map
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@ Skotty: That was usefull! I tried the command and I got a total amount of 966 entities.
I'm just happy now because I don't have to worry about the limit. Thanks.
I use statics whenever I can. So there is nothing I can do about the type of props in my map .
@ Skotty: That was usefull! I tried the command and I got a total amount of 966 entities.
I'm just happy now because I don't have to worry about the limit. Thanks .