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Compiling Error

Heya there,

I have never come across this error in Hammer before. All of the textures I have used before on test maps, and they have been fine. Though for some reason I keep getting this error.

Code: Select all
materialPath: c:program filessteamsteamappscommonportal 2portal2materials
Loading C:Program FilesSteamsteamappscommonportal 2sdk_contentmapssp_safety_cube_v1.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
Brush 314: FloatPlane: bad normal
Side 2
Texture: METAL/BLACK_FLOOR_METAL_004A

How do I fix this?

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Press Ctrl+Shift+G and type 314 into the pop-up then enter. Then delete the brush.

?????????????????????????????TWP Releases | My Workshop
chickenmobile wrote:
Press Ctrl+Shift+G and type 314 into the pop-up then enter. Then delete the brush.

Thanks for that useful tool...had no idea about that. It pointed me to a slanted surface I made with the vertex tool.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

How was it slanted?

My Maps:
[spoiler][SP] Alternate[/spoiler]
Vordwann wrote:
How was it slanted?

I created a cube, and then used the vertex tool to cut half of it away, leaving a slanted side.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||