How do I clamp the counter value of a math_counter. The setup I currently have is that I have 3 buttons in a room which are adding to the counter to open the door. I have 4th button in another room which is adding to the same counter and the 4th additional input is triggering "OnChangedFromMax" output. How do I prevent this?
How do I clamp the counter value of a math_counter. The setup I currently have is that I have 3 buttons in a room which are adding to the counter to open the door. I have 4th button in another room which is adding to the same counter and the 4th additional input is triggering "OnChangedFromMax" output. How do I prevent this?