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Cant Find map leak!

I keep getting the error saying my map is leaking, and when i do the map/loadpointfile, the red line just goes straight through a solid block. I have tried many things, and the line is not pointing to a detatched func_..., so idk what the problem is. I have provided a link to my map below. Someone plz help. thanks you for your time, jay.
http://www.mediafire.com/?aj6tnc0daeoyb2u

Have you tried clicking the "to world" button yet with the solid block selected?
Only world brushes can seal your map. Func_brushes or func_details or other kinds of brushes can't ;)

EDIT

Hahahahaha Jose... beat you to it!

Even though it's a "solid block", it could be a func_door or a func_detail or whatever other brush entity, and those can't seal the map. Check again that solid block :wink:

EDIT

Hahahahaha Anna... we posted at the same time... and nearly the same... lol... including the wink!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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You have an obviouse hole in your world brushes. When I loaded point file the red line went from the cube dropper through two panels that are props. I can see that you've ported PTI map to hammer, remove one 128*128*128 block and placed those two entities in the hole. But props can't seal your map. Never. Even if they looks like brush. You should place a brush 128*128*32 over them.

God bless the quick save's inventor...(Portal: Prelude)

Oops, sorry, here is the new map file. Accidentaly gave you my backup one. Btw, thanks for replying guys. :)
http://www.mediafire.com/?lze8a20974cr919

Jaywhisker wrote:
Oops, sorry, here is the new map file. Accidentaly gave you my backup one. Btw, thanks for replying guys. :)
http://www.mediafire.com/?lze8a20974cr919

So, did you check out about what we have told you to? or are you asking us to look into your map without even trying yourself to solve the issue? please let us know...

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

I actually found it now. Thanks a lot guys! It turns out there was a prop without anything to cover it somewhere. I wasnt able to find it right away because the line wasnt pointing to it. But I found it and sealed it and my map looks great. So, thanks again!