Breakable glass
Quote from StGinger on December 11, 2011, 12:09 pmSo, next stupid question! How the f*ck do I create breakable glass? Seems like its much easier to do in the - not portal version - of hammer. The prop_dynamics I can find that have break animations can't even fit in a frame.
I would like the kind of breakable glass as in the last map of the DLC content. Where do I find that? I dont even know where to look.
So, next stupid question! How the f*ck do I create breakable glass? Seems like its much easier to do in the - not portal version - of hammer. The prop_dynamics I can find that have break animations can't even fit in a frame.
I would like the kind of breakable glass as in the last map of the DLC content. Where do I find that? I dont even know where to look.
Quote from spongylover123 on December 11, 2011, 12:43 pmIt's triggers and prop dynamic override
It's triggers and prop dynamic override
Quote from StGinger on December 11, 2011, 1:49 pmWhat am I supposed to use as glass from the beginning? A prop_dynamic with an animation?
What am I supposed to use as glass from the beginning? A prop_dynamic with an animation?
Quote from spongylover123 on December 11, 2011, 2:53 pmWhat I recommend is to decompile sp_a3_crazy_box or mp_coop_crazy_box
But valve used 3 triggers outputed on dynamic_override and when a cube touches the trigger, and different dynamic overrides will appear until the glass breaks completely
What I recommend is to decompile sp_a3_crazy_box or mp_coop_crazy_box
But valve used 3 triggers outputed on dynamic_override and when a cube touches the trigger, and different dynamic overrides will appear until the glass breaks completely
Quote from spongylover123 on December 11, 2011, 3:28 pmStGinger wrote:Im sorry for not knowing anything, but any hint of how i can decompile the file?Google bspsource.
Remember bspsource sometimes will not decompile advanced maps completely, like sp_a4_finale4
P.S you could've googled decompile bsp.
Google bspsource.
Remember bspsource sometimes will not decompile advanced maps completely, like sp_a4_finale4
P.S you could've googled decompile bsp.
Quote from Brainstone on December 13, 2011, 6:11 amHave a look at this thread: http://forums.thinking.withportals.com/post58469.html?hilit=breakable%20glass#p58469
Have a look at this thread: http://forums.thinking.withportals.com/post58469.html?hilit=breakable%20glass#p58469