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Bomb dropper

I am trying to create a bomb dropper, but it is behaving in a extremely buggy manner, and was wondering if anyone had a working one.
Thank you,
Sound Logic

Edit the cube dropper instance to a prop_exploding_futbol instead of a cube

That is what I have been trying, but I cannot figure out how to get the futbol to respawn.

Make one your self. You can make the outside of the dropper yourself. What you use in a dropper is a point_template and then the exploding_futbol. Call the futbol: bomb, and the template: bomb_template
In bomb_templates properties, set it's 1st template as: bomb. Remember to place the bomb where you want it to come out of. Maybe a little bit higher than where the dropper hole is. Now make an output.
Ex. With button: OnPressed; bomb_template; ForceSpawn.
Remember to make the delay of the Button about 5 seconds or something like that. Otherwise you can just keep spawning bombs.

Edit: 5 seconds is maybe a little bit too much

Mostly lurking

Actually, there's an entity called point_futbol_shooter. It has an output called "ShootFutbol" that automatically shoots and spawns a futbol.

Image
More information Here

"Pretty is better than ugly, but if it doesn't work, ugly is better than pretty"
-Phyton
TheCakeIsASpy wrote:
Actually, there's an entity called point_futbol_shooter. It has an output called "ShootFutbol" that automatically shoots and spawns a futbol.

Nice :) I didn't even know that. But now you learned hoe to use the template ;)

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beecake wrote:
TheCakeIsASpy wrote:
Actually, there's an entity called point_futbol_shooter. It has an output called "ShootFutbol" that automatically shoots and spawns a futbol.

Nice :) I didn't even know that. But now you learned hoe to use the template ;)

Well, I already know about templetes but I always used env_entity_maker to spawn the templete so thanks for telling me about ForceSpawn in the temp itself :D

Image
More information Here

"Pretty is better than ugly, but if it doesn't work, ugly is better than pretty"
-Phyton
TheCakeIsASpy wrote:
Well, I already know about templetes but I always used env_entity_maker to spawn the templete so thanks for telling me about ForceSpawn in the temp itself :D

No problem :)

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