Automated Map Installer
Quote from YM_Industries on August 14, 2011, 2:33 amUpdates will resume in approximately 10 days, until then I will have no internet.
Hello everyone!
Portal 2 Map Installer is a compact program I wrote. It monitors My Documents/Portal 2 Map Installer and automatically installs any maps it finds there. It can also accept maps dragged onto the window.
FEATURES:
-Easy to use
-Folder monitoring
-Drag and drop support
-Minimalistic user interface (prevents screen clutter)
-Stay on top functionality (optional - disabled by default)
-Run at startup functionality (optional - disabled by default)
-Asks politely before overwriting files and makes a backup
SUPPORTED MAP TYPES:
-Just about all of the maps on this site
-Archives: RAR, ZIP, 7Z
-BSP, VMT, VTF, NUT, MDL, PHY and a whole lot more
-Map, materials, textures, scripts, models etc...
-Will keep folder architecture if valid
-Can install maps with unsupported extensions if valid folder architecture is found.
It is currently in BETA. I have tested it myself and found a few minor errors, but it is at a releasable stage. Please test it and let me know of any errors.
Tutorial videos coming soon, should be pretty self explanatory though.
Known errors:
- Places unknown file types in: Steam>Steamapps>Common>Portal 2>Portal2>INVALID
- Because of this you will probably often get messages asking you if you want to overwrite readme.txt
- Does not correctly detect Portal 2 directory when it is not in Steam directory. (Does anyone know of a better registry key to use than HKEY_CURRENT_USERSOFTWAREMicrosoftWindowsCurrentVersionRun and then adding SteamApps/common/portal 2?)CHANGELOG:
V1.2.0
FIXED - Files extracted to the wrong place when the archive name contained portal2 or portal 2 (case-insensitive)
V1.1.0
FIXED Major error where 7zip was not packaged with the program
V1.0.0
Original ReleaseFile Name: Portal 2 Map Installer v1.2.0.msi
File Size: 1.58 MiB
Click here to download Automated Map Installer
Updates will resume in approximately 10 days, until then I will have no internet.
Hello everyone!
Portal 2 Map Installer is a compact program I wrote. It monitors My Documents/Portal 2 Map Installer and automatically installs any maps it finds there. It can also accept maps dragged onto the window.
FEATURES:
-Easy to use
-Folder monitoring
-Drag and drop support
-Minimalistic user interface (prevents screen clutter)
-Stay on top functionality (optional - disabled by default)
-Run at startup functionality (optional - disabled by default)
-Asks politely before overwriting files and makes a backup
SUPPORTED MAP TYPES:
-Just about all of the maps on this site
-Archives: RAR, ZIP, 7Z
-BSP, VMT, VTF, NUT, MDL, PHY and a whole lot more
-Map, materials, textures, scripts, models etc...
-Will keep folder architecture if valid
-Can install maps with unsupported extensions if valid folder architecture is found.
It is currently in BETA. I have tested it myself and found a few minor errors, but it is at a releasable stage. Please test it and let me know of any errors.
Tutorial videos coming soon, should be pretty self explanatory though.
Known errors:
- Places unknown file types in: Steam>Steamapps>Common>Portal 2>Portal2>INVALID
- Because of this you will probably often get messages asking you if you want to overwrite readme.txt
- Does not correctly detect Portal 2 directory when it is not in Steam directory. (Does anyone know of a better registry key to use than HKEY_CURRENT_USERSOFTWAREMicrosoftWindowsCurrentVersionRun and then adding SteamApps/common/portal 2?)
CHANGELOG:
V1.2.0
FIXED - Files extracted to the wrong place when the archive name contained portal2 or portal 2 (case-insensitive)
V1.1.0
FIXED Major error where 7zip was not packaged with the program
V1.0.0
Original Release
File Name: Portal 2 Map Installer v1.2.0.msi
File Size: 1.58 MiB
Click here to download Automated Map Installer
Quote from YM_Industries on August 14, 2011, 3:11 amI fixed it and then didn't change the filename of the new version. So it didn't bother to upload...
Should be fixed now. (Hopefully!)
I fixed it and then didn't change the filename of the new version. So it didn't bother to upload...
Should be fixed now. (Hopefully!)
Quote from SuperSoldier on August 14, 2011, 2:29 pmSeems cool. Imma gonna try it.
Seems cool. Imma gonna try it.
Quote from Tailgunner on December 3, 2011, 9:29 amOh dear, now I have spent three days to write a program that basically works exactly like yours and then I stumble about this post. Bummer.
I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
Oh dear, now I have spent three days to write a program that basically works exactly like yours and then I stumble about this post. Bummer.
I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
Video
Quote from Djinndrache on December 9, 2011, 1:06 amTailgunner wrote:Oh dear, now I have spent three days to write a program that basically works exactly like yours and then I stumble about this post. Bummer.I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
I fully support anyone who goes OpenSource, keep it up!
"Talk is cheap. Show me the code" - Linus Torvalds
I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
I fully support anyone who goes OpenSource, keep it up!
"Talk is cheap. Show me the code" - Linus Torvalds
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from Tailgunner on December 29, 2011, 3:09 pmSo you're volunteering to record a usage video, Djinndrache?
So you're volunteering to record a usage video, Djinndrache?
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Video
Quote from YM_Industries on March 23, 2012, 9:46 pmTailgunner wrote:Oh dear, now I have spent three days to write a program that basically works exactly like yours and then I stumble about this post. Bummer.I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
Wow, sorry I'm so late, I only just saw this.
Here is the source code: http://code.google.com/p/portal-2-autom ... installer/
It doesn't have a license, it's free domain, so do whatever the hell you want with it. I would appreciate credit if you use it though.
I'd love a look at the sourcecode of yours. Here's mine: http://code.google.com/p/portal2-map-in ... vn%2Ftrunk
One thing my program does is adding installed maps to the extras menu, maybe you want to add this functionality.
Best wishes to a fellow coder,
Tailgunner
Wow, sorry I'm so late, I only just saw this.
Here is the source code: http://code.google.com/p/portal-2-autom ... installer/
It doesn't have a license, it's free domain, so do whatever the hell you want with it. I would appreciate credit if you use it though.
Quote from HammerHead on March 24, 2012, 11:04 pmI'm fairly certain that valve announced that this functionality will be added with the next DLC.
I'm fairly certain that valve announced that this functionality will be added with the next DLC.
Quote from Lpfreaky90 on March 24, 2012, 11:11 pmHammerHead wrote:I'm fairly certain that valve announced that this functionality will be added with the next DLC.Yes, but this thread/program has been created in august; far before they said they were working on this. Valve also said that vpk's will most likely not be fixed by the time DLC2 arrives; so this can still be useful for maps in vpk's. (although they said they'd be looking into vpk's after DLC2 was ready)
Yes, but this thread/program has been created in august; far before they said they were working on this. Valve also said that vpk's will most likely not be fixed by the time DLC2 arrives; so this can still be useful for maps in vpk's. (although they said they'd be looking into vpk's after DLC2 was ready)



