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Aerial faith plates that toggle on/off tutorial

hear me blab :blah: about how to make aerial faith plates, and more, i have barely seen people do this where they toggle on/off but here you go

with 4 entities only being used and around 6-10 outputs on buttons or catapult

Spoiler
1 prop_dynamic, 1 block(trigger on trigger_catapult), 1 target , 1 button/switch

http://www.youtube.com/watch?v=ZfbJekjP79k

I see carve tool, please fix that! :thumbdown:
Faithplates can just be added on a 8/16 grid size, and then the floor CLIPPED out.
Also I would make the trigger surface smaller, that's also what happens in game, it just feels a bit better that you need to be on the thing, rather then slightly touch it before being launched.

oh and things you forgot:
* faithplate sounds
* an invisble texture inside the faithplate to prevent people and cubes from falling into the faithplate.

Lpfreaky90 wrote:
I see carve tool, please fix that! :thumbdown:
Faithplates can just be added on a 8/16 grid size, and then the floor CLIPPED out.
Also I would make the trigger surface smaller, that's also what happens in game, it just feels a bit better that you need to be on the thing, rather then slightly touch it before being launched.

ah yes i dont know what you mean by clipped out tho?

Using the clip texture to remove the floor instead of carve.
Carve is very buggy and can cause a lot of trouble when you change the size of your brushes for example. Clip is a bit more work but it will totally pay itself off in the end.

Tl;dr clip > carve.

Quote:
Using the clip texture to remove the floor instead of carve.
Carve is very buggy and can cause a lot of trouble when you change the size of your brushes for example. Clip is a bit more work but it will totally pay itself off in the end.

Tl;dr clip > carve.

ah i see

http://www.youtube.com/watch?v=wdlDIJe46UE
I also gave it a go very late at night... ;)