Quote from
Fracture on December 28, 2012, 3:53 pm
I noticed that in some of the maps, mostly the official ones, that when I try to sneak out a cube or some rubbage like the radio, or the the discs, or the computer towers, that there is some invisible feild that prevents me from taking them even close to the fizzler infront of the turbine elevator. I have no idea why they chose to put that in there when there is a perfectly good fizzler waiting to destroy everything that it touches.
However I do have this one place in my map i can definitely use such an element and was wondering how can I recreate it? I want to decompile a map to find out, but I can't remember where i saw this
I noticed that in some of the maps, mostly the official ones, that when I try to sneak out a cube or some rubbage like the radio, or the the discs, or the computer towers, that there is some invisible feild that prevents me from taking them even close to the fizzler infront of the turbine elevator. I have no idea why they chose to put that in there when there is a perfectly good fizzler waiting to destroy everything that it touches.
However I do have this one place in my map i can definitely use such an element and was wondering how can I recreate it? I want to decompile a map to find out, but I can't remember where i saw this
Just when I think I understand the system, it changes on me.
Quote from
Fracture on December 28, 2012, 4:34 pm
the second one, thanks
the second one, thanks
Just when I think I understand the system, it changes on me.