Quote from
zivi7 on March 5, 2013, 12:33 pm
The toolsskybox-texture in my map seems to behave similar to vertex textures. From certain angles it works almost fine and you can see the example crane placed in the 3D skybox, from other angles the texture becomes bright white.
The used skybox texture is the standard sky_black, fog_controller preset is darkness from the global_ents and there is a light environment.
Does anyone have an idea what might cause this?
2wLwvSdjp94
The toolsskybox-texture in my map seems to behave similar to vertex textures. From certain angles it works almost fine and you can see the example crane placed in the 3D skybox, from other angles the texture becomes bright white.
The used skybox texture is the standard sky_black, fog_controller preset is darkness from the global_ents and there is a light environment.
Does anyone have an idea what might cause this?
2wLwvSdjp94