Please or Register to create posts and topics.

[SP] SP warning_destroying

PreviousPage 5 of 5

Another version to play.

This is my run of V1.1 and its not a blind run.This map took up lots of HD space on the vids so I said screw it lol.Love the map thou depite the bugs that version 1.1 had.

PKjZyFzbza0

Heh, think I've found more or less the intended solution for 1.2 :)
I reportaled to speed up the laser platforms, and cut out repeating the end section, but that aside it feels about right. Hope so; I quite like this solution :p

RTXDAeYYFow
Edit: Just watched John11's solution to 1.1 .. basically identical >.<

I don't understend why it's possible for you to get gel like that. I'll check it now.

EDIT You've cut some part of video. I can't understand what you did there. Anyway it wasn't my way.
Just now I'll update the map since v.1.2 has one trigger I've forgot to update. You can do the map without
it, but it makes intended solution less randomly.

God bless the quick save's inventor...(Portal: Prelude)

Heh, right at the end there, I needed I second coat of red paint through the funnel.. cba recordingreplaying, so I spawned a blob at the portal. (Tested it on the wall above the acid.. that's why there's a red spot on the wall).. but before the vid I managed with a single coat of paint.. that exact solution.

Still don't get it. Would you please post the uncut video of gel delivering?

God bless the quick save's inventor...(Portal: Prelude)

I just played v1.3. I'm glad you enabled the

Spoiler
fizzle and replace weighted cube
solution to the fizzler room. However, you took away the recirculating gel trick. I just couldn't run fast enough to gel up the ramp like sicklebrick. In a dozen tries, the best I got was one little blob of gel.

Not to be deterred, I came up with another way to gel the ramp, inspired by something else sicklebrick did. I hope you like it.
Link: Gel/Flingembedded

Expand for my full signature
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]

Yes! Kenny, right the way I want.
As for other solutions I suppose John11's recirculating the gel is the most elegant.

God bless the quick save's inventor...(Portal: Prelude)
greykarel wrote:
Still don't get it. Would you please post the uncut video of gel delivering?

Heh, I've deleted the original... but here's roughly the same thing done on 1.3. It's a bit shaky 'cause I've got a few drinks in me, but no cuts this time. In the last one I just added more paint 'cause I couldn't be bothered re-doing it...so I simulated the effect with our good friend noclip :)
I feel a bit facepalmy for having used the cube in the ground method once already but not thinking to do it again. Gj Kenn :p
that vid...

KennKong wrote:
Not to be deterred, I came up with another way to gel the ramp, inspired by something else sicklebrick did. I hope you like it.
Link: Gel/Flingembedded

That's actually a really cool solution. Very tricky.

PreviousPage 5 of 5