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[SP] SP warning_destroying

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My solution for the fizzler room:

Spoiler
One cube on 1st button, one on the very edge of the 3rd button. Unportable base is destroyed, I think, thats why. Blue portal in gel room, then shoot orange one under the 2nd cube while standing near 1st button. It will fall into gel room. The just simply take 1st cube to the main room and place it on the button. Funneling the gel will also bring you back the cube

Is this intended?

I've fixed John11's unintended solution. File is updated.

@ Jacu I guess you meant fizzler room. You are right... almost.

God bless the quick save's inventor...(Portal: Prelude)

Well, Jacu, you don't

Spoiler
have to put the cube on a far edge of a button to portal it somewhere
.

Solution for the fizzler-room:

Spoiler
Redirection-cube on the first button. Get a portal in the gel-chamber directing towards the third button (just straight ahead). Leave the normal cube on the third button, walk out, take the redirection-cube from the first button with you. Put the cube (or simply stand) on the button below, to get the portable surface at the funnel. Shoot the other portal at that surface, that will fizzle the normal cube in the fizzler-cube and a new one will drop. Get this as you got it before, while leaving the portal in the gel-chamber. And then you hit your head with your bare hand.

Jacu wrote:
Funneling the gel will also bring you back the cube.

How can you do that? The laser emitter exploded in my game and the funnel is not working now. I'm just stuck. Also the panel under the goo is not portable in my game. Is there something you need to do to make that explode too? This has just been one hugely frustrating map to play for me.

greykarel wrote:
I've fixed John11's unintended solution. File is updated.

The "glass cage" around the first box seems unnecessary since you are blocking off an alternate solution that isn't game breaking in the least. Also, the frame is currently glowing a very bright white: Image

Senf wrote:
Solution for the fizzler-room:

Huh, I don't get it yet. You say: Get the cube like you did the first time. How did you get the cube the first time? Because my way involved placing two portals which obviously won't work if I want to keep one inside the gel room.

Additional info to the solution for the fizzler-room:

Spoiler
To get the normal cube again, activate the blue funnel with the redirection-cube, get into the funnel, grab the normal cube, shoot a portal under the redirection-cube to let it drop into the gel-room. Therefore the funnel gets reversed again and you have both cubes.

Edit: RogerL:
Afaik, the laser emitter only

Spoiler
explodes once you have been at the faithplates. If that has happened, I think you have to start over again, because you need the funnel to get the gel
.

So the known solutions are to either

Spoiler
place the cube on the edge of the button
or to
Spoiler
fizzle the cube
? Are either of these intended?

Thanks Senf, I found this way myself while I gave it another try and made a recording. But given that huge piece of debris in the water, blocking most of the portal-able floor below the laser, I doubt that this is the intended way...

Senf wrote:
Edit: RogerL:
Afaik, the laser emitter only
Spoiler
explodes once you have been at the faithplates. If that has happened, I think you have to start over again, because you need the funnel to get the gel
.

Fuck that. Why the hell would the mapmaker prevent you from finishing the map (in fact, making you start all over again) just because you were trying to figure out how to finish the map? What kind of asinine thinking is that? The mapmaker is trying to punish me for exploring his map?

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